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Diablo 2 mercenary runewords
Diablo 2 mercenary runewords





diablo 2 mercenary runewords

Glacial spike with Ice Blast for the cold sorc) Some mercs skills synergize – An example of this is the Barbarians Stun and Bash skills which synergize. + skills to Bash or Stun for the Barbarian as found on some items. an act 3 merc will benefit from an Ormus Robes’ skill if he posseses that skill already, even though it says (Sorceress) +specific skills (if they already have the skills (e.g. However, They do not benefit from +class skills or +skill tabs.

  • Mercenaries benefit from items with +all skills.
  • You on the other hand cannot die from poison in town.
  • Poison can absolutely kill your mercenary, even while in town.
  • Act 5 mercenaries regenerate their health fully in 16.4 seconds, all other mercenaries require 41 seconds.
  • Mercs skills have been downgraded slightly in 1.10 compared to 1.09, with the exception of the Act 1 Rogue which will no do more damage.

    diablo 2 mercenary runewords

  • The highest level a merc can be is 98.
  • The actual “character” level that you hire the merc at is irrelevant, only the difficulty you hire them in. The exception being the Nightmare Act 2 mercenaries, which cannot be hired in Normal (or Hell).
  • Mercenaries hired in normal difficulty have better final stats than those hired in Nightmare or Hell, and NM Mercs are better than those hired in Hell.
  • Most other mods (Crushing Blow, Open Wounds, Chance to Cast on Striking, Faster Cast Rate, Faster Hit Recovery, Increased Attack Speed, etc.) work on mercenaries.
  • diablo 2 mercenary runewords

  • The mod – Prevent Monster Heal does not work on mercenaries.






  • Diablo 2 mercenary runewords